PSYCH 124B
Fundamentals of User Experience
Description: Lecture, four hours. Requisite: course 120A or 120B. Designed for juniors/seniors. Thorough introduction to core principles and methods in field of user experience research and design. This relatively new discipline has evolved as psychologists and designers have begun to place greater focus on understanding and anticipating needs of humans using their products. P/NP or letter grading.
Units: 4.0
Units: 4.0
Most Helpful Review
Summer 2024 - I learned a lot, very applicable class if you're interested in UI/UX. Final project was to redesign a product/app and mirrored the workforce by assigning PM/Engineer/UX researcher/etc. roles to a group. Taught myself a lot of Figma to complete the project but I appreciated the opportunity to learn something new and the workforce relevance. She also told us a lot about her experience working in the industry which was helpful. A good grade is achievable, would recommend!
Summer 2024 - I learned a lot, very applicable class if you're interested in UI/UX. Final project was to redesign a product/app and mirrored the workforce by assigning PM/Engineer/UX researcher/etc. roles to a group. Taught myself a lot of Figma to complete the project but I appreciated the opportunity to learn something new and the workforce relevance. She also told us a lot about her experience working in the industry which was helpful. A good grade is achievable, would recommend!
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Most Helpful Review
Winter 2025 - This class had pros and cons. I learned a lot about user research and design, and I liked that it not only applied to software systems, but also to daily use products. I found it difficult to pay attention in lecture and attendance is not mandatory, but there are 5 quizzes spread throughout the quarter. She didn't have an access code until the last quiz, so a lot of people stopped showing up in class to take the lecture and took it at home. You are not supposed to use notes during these quizzes. Other than the way the quizzes were structured, there was a big group project which she broke down into three smaller parts, and it's typical group work- some people will contribute some people won't. She gives you the option to rank your groupmates to give them participation points though. The project was useful- something you can put on your resume and she is VERY helpful with any questions you have. Overall, material is interesting, project is good, but quizzes weren't. Major part of grade was the project.
Winter 2025 - This class had pros and cons. I learned a lot about user research and design, and I liked that it not only applied to software systems, but also to daily use products. I found it difficult to pay attention in lecture and attendance is not mandatory, but there are 5 quizzes spread throughout the quarter. She didn't have an access code until the last quiz, so a lot of people stopped showing up in class to take the lecture and took it at home. You are not supposed to use notes during these quizzes. Other than the way the quizzes were structured, there was a big group project which she broke down into three smaller parts, and it's typical group work- some people will contribute some people won't. She gives you the option to rank your groupmates to give them participation points though. The project was useful- something you can put on your resume and she is VERY helpful with any questions you have. Overall, material is interesting, project is good, but quizzes weren't. Major part of grade was the project.